Showing results for Display and Graphics

Intro to MIL: First look at displays
Introduces MIL display configurations, as well as how to apply non-destructive annotations to image buffers.
This video was made for MIL 10 PP2 and beyond.
Introduces MIL display configurations, as well as how to apply non-destructive annotations to image buffers.
This video was made for MIL 10 PP2 and beyond.
Intro to MIL: First look at graphics
Introduces how to apply shape and text annotations onto image buffers using graphics contexts and graphics lists.
This video was made for MIL 10 PP2 and beyond.
Introduces how to apply shape and text annotations onto image buffers using graphics contexts and graphics lists.
This video was made for MIL 10 PP2 and beyond.
Intro to CoPilot: Navigating display features
Provides an overview of what is shown in the Central View, and how the workspace can be re-organized to suit your needs.
This video was made for MIL 10 PP2 and beyond.
Provides an overview of what is shown in the Central View, and how the workspace can be re-organized to suit your needs.
This video was made for MIL 10 PP2 and beyond.
Creating and modifying interactive graphics
Explores how to enable interactive graphics, how to apply hook functions, and how to customize various controls.
This video was made for MIL 10 PP2 and beyond.
Explores how to enable interactive graphics, how to apply hook functions, and how to customize various controls.
This video was made for MIL 10 PP2 and beyond.
Drawing graphics in calibrated images
Explores how to draw graphics in different units, how to convert graphics in distorted images, and how to specify where graphics will be rendered in an image.
This video was made for MIL 10 PP3 and beyond.
Explores how to draw graphics in different units, how to convert graphics in distorted images, and how to specify where graphics will be rendered in an image.
This video was made for MIL 10 PP3 and beyond.
Graphics: Overview
Explores how to add shapes, text, or annotations to images.
This video was made for MIL 10 PP2 and beyond.
Explores how to add shapes, text, or annotations to images.
This video was made for MIL 10 PP2 and beyond.
How to: Use Windows GDI
Explains how to use Windows GDI annotations in a MIL application.
This video was made for MIL 10 PP2 and beyond.
Explains how to use Windows GDI annotations in a MIL application.
This video was made for MIL 10 PP2 and beyond.
How to: Avoid screen tearing
Explains how to avoid screen tearing from non-synchronous updating.
This video was made for MIL 10 PP2 and beyond.
Explains how to avoid screen tearing from non-synchronous updating.
This video was made for MIL 10 PP2 and beyond.
Hardware acceleration for displays
Explores the various display hardware acceleration modes available in MIL software.
This video was made for MIL 10 PP2 and beyond.
Explores the various display hardware acceleration modes available in MIL software.
This video was made for MIL 10 PP2 and beyond.