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Combat Mission Shock Force
"Adding support for TripleHead2Go to our Combat Mission game engine was a snap.
All we needed was to adjust our field of view code slightly, so that it was anchored to the vertical more than the horizontal.
It literally took less than one hour. It's the simplest and quickest integration of new gaming hardware that we've ever done,
and the panoramic visuals are breathtaking."
Charles Moylan – Battlefront.com |
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